Processes
Fastscape provides a few dozens of processes, i.e., Python classes
decorated with xsimlab.process()
, serving as building blocks for
the creation of custom landscape evolution models.
Those processes are presented by thematic below. You can import any of
them from the processes
subpackage, e.g.,
from fastscape.processes import SurfaceTopography
Rather than building models from scratch, you might better want to
pick one of the model presets presented in the Models section
and customize it using xsimlab.Model.update_processes()
or
xsimlab.Model.drop_processes()
.
For more help on how to use these process classes to create new
xsimlab.Model
objects, see the Examples section or
xarray-simlab’s documentation.
Main interfaces & drivers
Defined in fastscape/processes/main.py
These processes define (update them over time) the main interfaces used in landscape evolution models, such as the topographic surface, the bedrock level or several stratigraphic horizons.
Update the elevation of bedrock (i.e., land and/or submarine basement). |
|
Update the elevation of the (land and/or submarine) surface topography. |
|
Defines the topographic surface used for the computation of erosion processes. |
|
Generate a fixed number of stratigraphic horizons. |
|
Compute, on demand, terrain derivatives such as slope or curvature. |
|
Sum up all vertical motions of bedrock and topographic surface, respectively. |
|
Uniform sediment (or regolith, or soil) layer. |
Grid
Defined in fastscape/processes/grid.py
Processes that define the model grids used in Fastscape and their properties (shape, spacing, length, etc.).
Create a uniform rectilinear (static) 2-dimensional grid. |
|
Create a raster 2-dimensional grid. |
Boundaries
Defined in fastscape/processes/boundary.py
Processes that can be used for setting the boundary conditions.
Sets boundary conditions at grid borders. |
Initial conditions
Defined in fastscape/processes/initial.py
Processes that mostly serve as common “presets” for various initial conditions (e.g., initial topography, erosion pre-history, initial sediment cover).
Initialize topographic surface as a bare rock surface. |
|
Initialize surface topography as an escarpment separating two nearly flat surfaces. |
|
Initialize surface topography as a flat surface at sea-level with random perturbations (white noise). |
|
Initialize erosion to zero (no erosion history). |
Tectonics
Defined in fastscape/processes/tectonics.py
All processes (generic or specific) about tectonic forcing.
Vertical tectonic block uplift. |
|
Horizontal rock advection imposed by a velocity field. |
|
Used for the computation erosion processes after applying tectonic forcing. |
|
Sum up all tectonic forcing processes and their effect on the vertical motion of the bedrock surface and the topographic surface, respectively. |
|
Set two blocks separated by a clip plane, with different uplift rates. |
Flow routing
Defined in fastscape/processes/flow.py
Processes that route flow on the topographic surface.
Base process class to route flow on the topographic surface. |
|
Single direction (convergent) flow router. |
|
Multiple direction (convergent/divergent) flow router with uniform slope exponent. |
|
Accumulate the flow from upstream to downstream. |
|
Upstream contributing area. |
Erosion / deposition
Defined in fastscape/processes/erosion.py
General erosion (or deposition) processes.
Sum up all erosion processes. |
Channel processes
Defined in fastscape/processes/channel.py
River channel erosion, transport and/or deposition processes.
Base class for continental channel erosion and/or deposition. |
|
Stream-Power channel (differential) erosion. |
|
Extended stream power channel (differential) erosion, transport and deposition. |
|
Stream-Power channel erosion. |
|
Extended stream power channel erosion, transport and deposition. |
Hillslope processes
Defined in fastscape/processes/hillslope.py
Hillslope erosion, transport and/or deposition processes.
Hillslope erosion by diffusion. |
|
Hillslope differential erosion by diffusion. |
Marine processes
Defined in fastscape/processes/marine.py
Generic or specialized processes used to model (sediment or other) dynamics in submarine environments.
Marine sediment transport, deposition and compaction. |
|
Sea level. |
Isostasy
Defined in fastscape/processes/isostasy.py
Processes for modeling the local or flexural isostatic effect of erosion and/or other driving processes (tectonics).
Base class for isostasy. |
|
Base class for local isostasy. |
|
Flexural isostatic effect of both erosion and tectonic forcing. |
|
Local isostasic effect of erosion. |
|
Local isostatic effect of both erosion and tectonic forcing. |
|
Local isostasic effect of tectonic forcing. |